weatherless...................65.12350% offense.......................39.94212% balance.......................35.02319% sand..........................14.84996% rain..........................10.91401% hyperoffense..................10.81888% sun........................... 8.40617% voltturn...................... 7.99946% semistall..................... 7.51854% stall......................... 6.69727% hail.......................... 1.68837% sandstall..................... 1.60623% rainoffense................... 1.07024% multiweather.................. 0.98200% hailoffense................... 0.46052% sandoffense................... 0.36663% sunoffense.................... 0.25999% trickroom..................... 0.17784% monotype...................... 0.14931% monowater..................... 0.07510% monodark...................... 0.02555% choice........................ 0.02459% monoghost..................... 0.01852% monobug....................... 0.01231% monograss..................... 0.00403% monofairy..................... 0.00378% monosteel..................... 0.00356% monopsychic................... 0.00342% monopoison.................... 0.00172% tricksand..................... 0.00129% monofire...................... 0.00118% gravity....................... 0.00012% monofighting.................. 0.00008% monoelectric.................. 0.00005% mononormal.................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.110) -2.0|# |# -1.5|######## |########### -1.0|############ |#################### -0.5|############## |############################## 0.0|############################# |############################## +0.5|############## |################### +1.0|################# |##### +1.5|##### | +2.0| |######## +2.5|##### |## more negative = more offensive, more positive = more stall one # = 0.44%