weatherless...................75.30167% offense.......................49.02450% hyperoffense..................24.22655% balance.......................21.19541% rain..........................15.22273% sun........................... 8.35223% semistall..................... 4.03671% monotype...................... 2.68843% rainoffense................... 2.19472% voltturn...................... 2.15525% multiweather.................. 1.87394% sand.......................... 1.62333% trickroom..................... 1.56882% stall......................... 1.51682% hail.......................... 1.39465% sunoffense.................... 1.03126% choice........................ 0.56137% monodragon.................... 0.40662% trickrain..................... 0.39346% monofire...................... 0.32454% monofighting.................. 0.32141% monosteel..................... 0.22116% monowater..................... 0.20989% monoghost..................... 0.18858% mononormal.................... 0.18357% hailoffense................... 0.17229% monopsychic................... 0.16352% monoice....................... 0.15914% monopoison.................... 0.15225% sandoffense................... 0.15037% monobug....................... 0.14723% monoflying.................... 0.12593% monofairy..................... 0.11090% monodark...................... 0.10902% monograss..................... 0.10714% tailwind...................... 0.08270% tricksun...................... 0.07957% monoelectric.................. 0.07957% monoground.................... 0.05701% rainstall..................... 0.04887% sunstall...................... 0.03383% monorock...................... 0.02569% sandstall..................... 0.01754% gravity....................... 0.01378% dragmag....................... 0.01253% fear.......................... 0.00689% sandfear...................... 0.00689% hailstall..................... 0.00564% trapper....................... 0.00188% trickhail..................... 0.00125% Stalliness (mean: -0.420) |# -2.0|# |##### -1.5|############ |###################### -1.0|########################## |############################## -0.5|############################# |######################## 0.0|##################### |################ +0.5|########## |####### +1.0|##### |##### +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%