weatherless...................75.27751% offense.......................44.80357% hyperoffense..................26.52209% balance.......................21.17790% rain..........................16.78442% sun........................... 7.70673% semistall..................... 5.38337% rainoffense................... 2.62254% trickroom..................... 2.35406% voltturn...................... 2.29929% stall......................... 2.11306% multiweather.................. 1.64420% monotype...................... 1.14430% hail.......................... 0.96004% sand.......................... 0.92021% sunoffense.................... 0.86237% trickrain..................... 0.66494% choice........................ 0.50688% monodragon.................... 0.25511% hailoffense................... 0.15449% monofighting.................. 0.10089% monowater..................... 0.08861% monofire...................... 0.08830% tricksun...................... 0.08830% monoice....................... 0.08817% sandoffense................... 0.08398% mononormal.................... 0.08271% rainstall..................... 0.07472% monoghost..................... 0.06976% monopoison.................... 0.06555% monobug....................... 0.06281% monodark...................... 0.06259% monopsychic................... 0.05612% monosteel..................... 0.05222% sunstall...................... 0.04413% tailwind...................... 0.04071% monoelectric.................. 0.03924% monofairy..................... 0.03681% monoflying.................... 0.03409% monograss..................... 0.02595% monoground.................... 0.02470% sandstall..................... 0.01727% gravity....................... 0.01627% dragmag....................... 0.01368% fear.......................... 0.00857% sandfear...................... 0.00857% monorock...................... 0.00364% hailstall..................... 0.00339% trapper....................... 0.00231% trickhail..................... 0.00020% Stalliness (mean: -0.396) | -2.0|# |##### -1.5|############## |########################### -1.0|############################ |############################## -0.5|############################ |###################### 0.0|################### |################# +0.5|########### |######## +1.0|####### |######## +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%