weatherless...................91.80600% offense.......................46.95193% balance.......................32.29229% hyperoffense..................14.33653% voltturn...................... 8.60666% semistall..................... 4.37724% hail.......................... 3.71487% stall......................... 2.04201% rain.......................... 1.73722% sand.......................... 1.48026% sun........................... 1.26165% trickroom..................... 0.11608% tricksun...................... 0.11608% hailoffense................... 0.10896% dragmag....................... 0.08870% sunoffense.................... 0.00064% rainoffense................... 0.00012% monotype...................... 0.00005% monoghost..................... 0.00004% monofire...................... 0.00004% monowater..................... 0.00001% monodark...................... 0.00001% multiweather.................. 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.231) -1.5| |####### -1.0|############################## |########## -0.5|######## |######## 0.0|################ |######### +0.5|######## |######## +1.0|### |### +1.5| | +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.88%