weatherless...................79.11940% offense.......................45.38578% balance.......................29.27000% voltturn......................21.44406% hyperoffense..................19.43626% sand..........................13.45910% hail.......................... 6.15311% semistall..................... 3.85182% stall......................... 2.05615% hailoffense................... 1.55996% rain.......................... 1.24582% sun........................... 0.74346% multiweather.................. 0.72075% trickroom..................... 0.66008% sandoffense................... 0.61685% choice........................ 0.41223% monotype...................... 0.31782% sunoffense.................... 0.24820% sandstall..................... 0.23398% monowater..................... 0.21745% rainoffense................... 0.16780% dragmag....................... 0.05181% monopoison.................... 0.03141% tricksand..................... 0.01735% mononormal.................... 0.01697% tailwind...................... 0.01474% monorock...................... 0.01309% gravity....................... 0.01226% monosteel..................... 0.01181% monoghost..................... 0.00997% monobug....................... 0.00952% monoice....................... 0.00351% monoground.................... 0.00250% trickhail..................... 0.00204% hailstall..................... 0.00171% monofighting.................. 0.00075% monograss..................... 0.00061% monoelectric.................. 0.00026% monofairy..................... 0.00017% monofire...................... 0.00012% monoflying.................... 0.00010% monodark...................... 0.00009% monodragon.................... 0.00006% sunstall...................... 0.00005% monopsychic................... 0.00005% trickrain..................... 0.00002% tricksun...................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.285) -2.0|# |## -1.5|############### |################# -1.0|############################# |######################## -0.5|###################### |############################# 0.0|############################## |####################### +0.5|################## |######## +1.0|###### |##### +1.5|## |# +2.0|# | +2.5| |## more negative = more offensive, more positive = more stall one # = 0.43%