weatherless...................84.64836% offense.......................47.05466% voltturn......................30.03503% balance.......................27.77543% hyperoffense..................19.76556% sand.......................... 9.91100% hail.......................... 5.13012% stall......................... 2.90180% semistall..................... 2.50255% hailoffense................... 1.85712% trickroom..................... 0.59439% monotype...................... 0.39329% monowater..................... 0.36956% rain.......................... 0.32327% multiweather.................. 0.24709% sun........................... 0.23434% sandstall..................... 0.15885% choice........................ 0.10084% sunoffense.................... 0.09771% sandoffense................... 0.09533% rainoffense................... 0.06110% monosteel..................... 0.01185% dragmag....................... 0.00784% monopoison.................... 0.00655% tailwind...................... 0.00351% mononormal.................... 0.00342% gravity....................... 0.00190% tricksand..................... 0.00106% monorock...................... 0.00104% monoground.................... 0.00040% monoice....................... 0.00020% monobug....................... 0.00014% hailstall..................... 0.00007% monograss..................... 0.00005% monofighting.................. 0.00004% monofairy..................... 0.00002% monoelectric.................. 0.00001% monoghost..................... 0.00001% monodark...................... 0.00001% sunstall...................... 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.320) -2.0| |## -1.5|################# |############# -1.0|########################### |######################## -0.5|############ |########################### 0.0|############################## |################## +0.5|############# |######## +1.0|### |## +1.5|## | +2.0|# | +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.49%