weatherless...................79.47280% offense.......................50.33100% balance.......................49.18077% sun...........................10.87613% hail.......................... 5.69801% trickroom..................... 4.93757% rain.......................... 4.87674% tricksun...................... 4.65784% multiweather.................. 1.17434% voltturn...................... 1.12155% hyperoffense.................. 0.40332% sunoffense.................... 0.25925% sand.......................... 0.25065% tailwind...................... 0.18009% semistall..................... 0.08067% monotype...................... 0.04596% rainoffense................... 0.03642% mononormal.................... 0.02254% monopsychic................... 0.01595% trickhail..................... 0.01129% stall......................... 0.00422% monowater..................... 0.00391% sandstall..................... 0.00237% monoice....................... 0.00213% batonpass..................... 0.00126% monodark...................... 0.00095% gravity....................... 0.00055% monofighting.................. 0.00041% hailoffense................... 0.00023% monoghost..................... 0.00004% monorock...................... 0.00002% trickrain..................... 0.00001% monosteel..................... 0.00000% monograss..................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% hailstall..................... 0.00000% sandoffense................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.027) | -1.0| |## -0.5|###### |########################## 0.0|############################## |############### +0.5|############### |### +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.02%