weatherless...................90.55577% balance.......................63.36947% offense.......................36.40271% sun........................... 3.94633% rain.......................... 3.17006% hail.......................... 2.27896% trickroom..................... 1.07792% tricksun...................... 1.04346% voltturn...................... 0.41789% hyperoffense.................. 0.22286% sunoffense.................... 0.14211% tailwind...................... 0.06584% sand.......................... 0.04888% rainoffense................... 0.04602% monotype...................... 0.02019% mononormal.................... 0.01571% semistall..................... 0.00452% monopsychic................... 0.00369% trickhail..................... 0.00181% monowater..................... 0.00046% stall......................... 0.00045% sandstall..................... 0.00043% monoice....................... 0.00021% monodark...................... 0.00009% batonpass..................... 0.00006% monofighting.................. 0.00003% hailoffense................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% trickrain..................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.100) | -1.0| |## -0.5|##### |################## 0.0|############################## |############### +0.5|############################ |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.01%