weatherless...................66.36156% balance.......................52.30217% offense.......................45.58546% rain..........................19.46065% sun........................... 8.89555% trickroom..................... 4.87395% hail.......................... 3.91934% voltturn...................... 1.77602% sand.......................... 1.72849% tricksun...................... 1.61978% semistall..................... 1.36361% tailwind...................... 1.27984% hyperoffense.................. 0.59691% monotype...................... 0.37653% trickrain..................... 0.36425% multiweather.................. 0.35842% trickhail..................... 0.15185% stall......................... 0.15185% gravity....................... 0.11095% rainoffense................... 0.09812% sunoffense.................... 0.08602% tricksand..................... 0.06754% monoghost..................... 0.05095% monopsychic................... 0.04817% monofighting.................. 0.04377% monoice....................... 0.03498% monowater..................... 0.03390% batonpass..................... 0.03139% monoelectric.................. 0.03094% mononormal.................... 0.02996% monodragon.................... 0.02897% sandstall..................... 0.02099% monoflying.................... 0.01031% monograss..................... 0.00987% hailoffense................... 0.00987% monodark...................... 0.00978% monosteel..................... 0.00861% monobug....................... 0.00825% dragmag....................... 0.00816% monofairy..................... 0.00789% sandoffense................... 0.00718% monopoison.................... 0.00700% monofire...................... 0.00637% hailstall..................... 0.00538% monorock...................... 0.00439% monoground.................... 0.00260% sunstall...................... 0.00179% rainstall..................... 0.00170% allweather.................... 0.00144% trapper....................... 0.00090% Stalliness (mean: 0.048) |## -0.8|#### |######### -0.4|################## |########################### 0.0|############################## |############################ +0.4|#################### |############# +0.8|##### |## |# | | more negative = more offensive, more positive = more stall one # = 0.63%