weatherless...................65.52383% balance.......................53.70668% offense.......................44.66524% rain..........................21.71550% sun........................... 8.50183% trickroom..................... 5.15265% hail.......................... 3.08164% tricksun...................... 1.98455% voltturn...................... 1.67271% sand.......................... 1.41938% semistall..................... 1.13298% tailwind...................... 0.87104% trickrain..................... 0.41567% hyperoffense.................. 0.41232% multiweather.................. 0.23922% monotype...................... 0.19496% gravity....................... 0.12842% trickhail..................... 0.10500% rainoffense................... 0.09736% stall......................... 0.08278% sunoffense.................... 0.06235% monopsychic................... 0.05759% tricksand..................... 0.05185% monoghost..................... 0.03602% monoelectric.................. 0.01646% mononormal.................... 0.01600% sandstall..................... 0.01553% monofighting.................. 0.01486% monowater..................... 0.01225% monoice....................... 0.01065% monodragon.................... 0.00768% batonpass..................... 0.00600% sandoffense................... 0.00516% monodark...................... 0.00468% dragmag....................... 0.00380% monofairy..................... 0.00347% monobug....................... 0.00344% monosteel..................... 0.00317% monofire...................... 0.00297% monograss..................... 0.00274% hailstall..................... 0.00224% hailoffense................... 0.00185% monopoison.................... 0.00129% monoflying.................... 0.00118% sunstall...................... 0.00043% monoground.................... 0.00040% trapper....................... 0.00032% rainstall..................... 0.00022% allweather.................... 0.00015% monorock...................... 0.00015% Stalliness (mean: 0.056) |# -0.8|### |######## -0.4|################# |########################### 0.0|############################## |############################ +0.4|#################### |############## +0.8|##### |## |# | | more negative = more offensive, more positive = more stall one # = 0.64%