weatherless...................73.33475% balance.......................65.09546% offense.......................34.32916% rain..........................22.13183% sun........................... 3.80119% trickroom..................... 2.79376% tricksun...................... 1.43681% voltturn...................... 1.29880% semistall..................... 0.55793% hail.......................... 0.46129% sand.......................... 0.32649% tailwind...................... 0.15317% trickrain..................... 0.10369% multiweather.................. 0.05555% tricksand..................... 0.03569% hyperoffense.................. 0.00951% monotype...................... 0.00909% stall......................... 0.00794% trickhail..................... 0.00521% gravity....................... 0.00483% monoghost..................... 0.00479% rainoffense................... 0.00457% dragmag....................... 0.00299% sunoffense.................... 0.00211% monopsychic................... 0.00164% monoelectric.................. 0.00074% monowater..................... 0.00070% monosteel..................... 0.00063% monoflying.................... 0.00025% monofighting.................. 0.00016% sandstall..................... 0.00016% hailoffense................... 0.00010% monodragon.................... 0.00008% monoice....................... 0.00004% mononormal.................... 0.00003% monofairy..................... 0.00001% monofire...................... 0.00001% rainstall..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.147) -0.8|## |### -0.4|########### |##################### 0.0|####################### |############################## +0.4|######################### |################## +0.8|##### |## | more negative = more offensive, more positive = more stall one # = 0.71%