weatherless...................83.77031% offense.......................44.65238% balance.......................33.18201% hyperoffense..................19.13346% sun........................... 9.51222% sunoffense.................... 7.24872% voltturn...................... 5.75953% hail.......................... 4.06820% trickroom..................... 2.87340% semistall..................... 2.46510% sand.......................... 1.51397% rain.......................... 1.17684% rainoffense................... 0.84805% monotype...................... 0.63951% stall......................... 0.56705% hailoffense................... 0.48426% choice........................ 0.44494% tailwind...................... 0.19563% monoelectric.................. 0.14996% monoice....................... 0.11790% monopoison.................... 0.08834% monowater..................... 0.08435% mononormal.................... 0.05861% multiweather.................. 0.04154% monograss..................... 0.03160% monoground.................... 0.03067% monodark...................... 0.02185% monopsychic................... 0.02018% hailstall..................... 0.01979% monofighting.................. 0.01850% trickhail..................... 0.01847% gravity....................... 0.01543% monoghost..................... 0.01382% trapper....................... 0.01106% tricksun...................... 0.01071% monobug....................... 0.00523% monosteel..................... 0.00521% monofire...................... 0.00482% monoflying.................... 0.00461% dragmag....................... 0.00285% monorock...................... 0.00257% sandoffense................... 0.00178% Stalliness (mean: -0.314) -2.0|# |######## -1.5|############ |############## -1.0|##################### |########################### -0.5|############################ |########################### 0.0|############################## |############################ +0.5|######################## |######### +1.0|####### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.41%