weatherless...................90.71199% balance.......................51.06448% offense.......................31.83032% hyperoffense..................13.31145% sun........................... 6.28011% sunoffense.................... 5.27023% voltturn...................... 4.39689% semistall..................... 3.33455% trickroom..................... 1.62137% hail.......................... 1.58776% sand.......................... 0.86158% rain.......................... 0.55936% stall......................... 0.45920% rainoffense................... 0.41532% monotype...................... 0.12187% hailoffense................... 0.11178% monopoison.................... 0.09271% hailstall..................... 0.07899% choice........................ 0.02562% monoelectric.................. 0.01182% monograss..................... 0.00588% monoice....................... 0.00452% monoghost..................... 0.00350% monowater..................... 0.00293% tailwind...................... 0.00253% multiweather.................. 0.00080% monofighting.................. 0.00023% monoground.................... 0.00014% monobug....................... 0.00010% monopsychic................... 0.00002% monodark...................... 0.00002% monofire...................... 0.00001% mononormal.................... 0.00001% trickhail..................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.104) -2.0| |###### -1.5|######## |### -1.0|####### |########## -0.5|############# |############# 0.0|########################## |############################## +0.5|######################## |######## +1.0|###### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%