hyperoffense..................87.12087% weatherless...................57.23562% hail..........................28.93044% hailoffense...................25.98846% offense.......................12.09191% rain.......................... 8.92378% rainoffense................... 7.16774% sand.......................... 4.14685% sandoffense................... 1.88144% trickroom..................... 1.80434% sun........................... 0.93409% batonpass..................... 0.93119% sunoffense.................... 0.90716% balance....................... 0.78722% dragmag....................... 0.75138% voltturn...................... 0.54022% monotype...................... 0.48718% choice........................ 0.28773% mononormal.................... 0.25121% monowater..................... 0.17709% multiweather.................. 0.17078% monoelectric.................. 0.03702% trickhail..................... 0.01547% monorock...................... 0.01440% monobug....................... 0.01178% tailwind...................... 0.00985% monosteel..................... 0.00850% trapper....................... 0.00723% monoflying.................... 0.00158% tricksand..................... 0.00034% Stalliness (mean: -1.390) -2.5|# |#### -2.0|######## |###################### -1.5|######################## |############################## -1.0|#################### |##### -0.5|### | 0.0| | +0.5| more negative = more offensive, more positive = more stall one # = 0.84%