weatherless...................48.35060% sand..........................47.39273% offense.......................44.43808% hyperoffense..................30.40978% balance.......................16.85494% sandoffense...................15.53747% stall......................... 4.38212% semistall..................... 3.91509% sandstall..................... 2.79704% rain.......................... 2.48826% hail.......................... 1.99678% dragmag....................... 1.92859% voltturn...................... 1.82181% choice........................ 1.49823% monotype...................... 1.29624% rainoffense................... 0.97909% trickroom..................... 0.65294% multiweather.................. 0.55195% sun........................... 0.34288% monosteel..................... 0.18591% monowater..................... 0.18077% tricksand..................... 0.17112% hailstall..................... 0.15117% monoelectric.................. 0.13702% monofire...................... 0.13381% monofighting.................. 0.13188% monoice....................... 0.12223% monodark...................... 0.08106% gravity....................... 0.07977% hailoffense................... 0.06690% monopsychic................... 0.06433% sunoffense.................... 0.05404% monograss..................... 0.05275% monopoison.................... 0.05146% monoflying.................... 0.04503% monorock...................... 0.03988% monoground.................... 0.03088% mononormal.................... 0.02895% trapper....................... 0.02316% monobug....................... 0.01673% monodragon.................... 0.01029% tailwind...................... 0.00901% trickrain..................... 0.00579% rainstall..................... 0.00579% monofairy..................... 0.00386% trickhail..................... 0.00257% batonpass..................... 0.00193% monoghost..................... 0.00064% Stalliness (mean: -0.459) -2.0|##### |####### -1.5|############## |####################### -1.0|########################## |############################## -0.5|####################### |################# 0.0|############### |########## +0.5|######## |####### +1.0|##### |### +1.5|### |### +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.49%