sand..........................53.58572% weatherless...................42.94580% offense.......................41.41608% hyperoffense..................34.88223% sandoffense...................18.88473% balance.......................15.19721% stall......................... 4.78561% semistall..................... 3.71887% sandstall..................... 3.07678% rain.......................... 2.28177% dragmag....................... 2.06153% voltturn...................... 1.94141% hail.......................... 1.67302% choice........................ 1.67125% rainoffense................... 0.95169% multiweather.................. 0.56901% trickroom..................... 0.49167% monotype...................... 0.48408% hailstall..................... 0.16983% tricksand..................... 0.13190% gravity....................... 0.11033% monowater..................... 0.08973% sun........................... 0.08273% monosteel..................... 0.08273% monofighting.................. 0.07326% monoice....................... 0.06766% hailoffense................... 0.05358% monodark...................... 0.03910% monopsychic................... 0.03818% sunoffense.................... 0.03741% monoelectric.................. 0.02651% monofire...................... 0.01614% monoflying.................... 0.01553% monoground.................... 0.01222% monorock...................... 0.00935% monopoison.................... 0.00917% trickrain..................... 0.00678% monograss..................... 0.00353% mononormal.................... 0.00330% tailwind...................... 0.00304% rainstall..................... 0.00288% batonpass..................... 0.00231% monobug....................... 0.00191% monodragon.................... 0.00073% trickhail..................... 0.00053% monoghost..................... 0.00034% trapper....................... 0.00022% monofairy..................... 0.00000% Stalliness (mean: -0.513) -2.0|##### |######## -1.5|################ |########################### -1.0|########################### |############################## -0.5|###################### |############## 0.0|############# |######### +0.5|###### |####### +1.0|#### |### +1.5|### |### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.49%