sand..........................44.09821% balance.......................35.87062% weatherless...................31.97332% offense.......................27.19896% hyperoffense..................20.46958% rain..........................17.01153% stall......................... 9.57824% semistall..................... 6.88261% voltturn...................... 4.93231% hail.......................... 4.40768% sandstall..................... 3.83296% sun........................... 2.70934% dragmag....................... 2.37352% choice........................ 2.10241% hailstall..................... 1.68117% sunstall...................... 1.30547% rainoffense................... 1.16357% sandoffense................... 0.89602% hailoffense................... 0.66091% rainstall..................... 0.60886% trickroom..................... 0.51668% monotype...................... 0.39435% monofighting.................. 0.14839% multiweather.................. 0.13708% monopsychic................... 0.12895% tricksun...................... 0.12749% monodragon.................... 0.05416% monowater..................... 0.03725% sunoffense.................... 0.03147% tailwind...................... 0.02448% allweather.................... 0.02099% gravity....................... 0.01684% trickhail..................... 0.01338% monoflying.................... 0.00656% monodark...................... 0.00538% trapper....................... 0.00432% monosteel..................... 0.00359% tricksand..................... 0.00323% monobug....................... 0.00234% monoelectric.................. 0.00212% monopoison.................... 0.00191% monoghost..................... 0.00121% batonpass..................... 0.00105% monorock...................... 0.00088% monograss..................... 0.00074% monoground.................... 0.00034% monofire...................... 0.00029% mononormal.................... 0.00021% monoice....................... 0.00005% monofairy..................... 0.00000% Stalliness (mean: 0.040) -2.0|####### |##### -1.5|############### |########## -1.0|############### |######### -0.5|############## |################## 0.0|############################## |################### +0.5|####################### |################# +1.0|########### |####### +1.5|### |#### +2.0|##### |#### +2.5|#### |## more negative = more offensive, more positive = more stall one # = 0.45%