weatherless...................72.25422% offense.......................50.57604% balance.......................41.39785% sand..........................10.92550% sun...........................10.82949% rain.......................... 5.14593% tailwind...................... 4.80031% hyperoffense.................. 4.55069% semistall..................... 3.28341% trickroom..................... 2.36175% hail.......................... 1.78571% voltturn...................... 1.26728% multiweather.................. 0.94086% monotype...................... 0.72965% dragmag....................... 0.65284% sandoffense................... 0.30722% sunoffense.................... 0.26882% trickhail..................... 0.23041% monowater..................... 0.19201% tricksand..................... 0.19201% stall......................... 0.19201% monofire...................... 0.17281% rainoffense................... 0.13441% monodragon.................... 0.09601% monoghost..................... 0.07680% mononormal.................... 0.07680% trapper....................... 0.05760% monoground.................... 0.05760% batonpass..................... 0.03840% choice........................ 0.03840% hailoffense................... 0.03840% monodark...................... 0.01920% tricksun...................... 0.01920% monoflying.................... 0.01920% monoelectric.................. 0.01920% rainstall..................... 0.01920% Stalliness (mean: -0.077) -1.5|## |### -1.0|######### |######################## -0.5|########################## |###################### 0.0|############################## |######################## +0.5|#################### |############# +1.0|##### |## +1.5|## | more negative = more offensive, more positive = more stall one # = 0.55%