weatherless...................65.53858% balance.......................54.37668% offense.......................40.13674% sand..........................22.42443% tailwind...................... 9.09044% sun........................... 6.19222% rain.......................... 4.63452% hyperoffense.................. 4.52128% trickroom..................... 2.02043% hail.......................... 1.81559% semistall..................... 0.96520% voltturn...................... 0.85264% multiweather.................. 0.60533% dragmag....................... 0.23445% sandoffense................... 0.22532% monotype...................... 0.13788% monowater..................... 0.10757% sunoffense.................... 0.09821% tricksand..................... 0.06400% monoghost..................... 0.02856% trickhail..................... 0.01131% monoflying.................... 0.00113% mononormal.................... 0.00051% monoelectric.................. 0.00012% stall......................... 0.00009% rainstall..................... 0.00009% rainoffense................... 0.00003% monodragon.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.060) -1.5|### |## -1.0|#### |##################### -0.5|################# |########### 0.0|################## |############################## +0.5|####################### |####### +1.0|### | +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%