weatherless...................84.73800% balance.......................63.42039% offense.......................33.61530% sand.......................... 6.67540% sun........................... 6.12318% hyperoffense.................. 2.88216% trickroom..................... 2.57961% tailwind...................... 2.55788% hail.......................... 2.25157% rain.......................... 1.10067% multiweather.................. 0.88882% voltturn...................... 0.67051% semistall..................... 0.08214% sandoffense................... 0.07190% dragmag....................... 0.06199% tricksand..................... 0.02295% sunoffense.................... 0.00234% monotype...................... 0.00094% monowater..................... 0.00082% trickhail..................... 0.00027% monoflying.................... 0.00007% monoghost..................... 0.00005% monoelectric.................. 0.00000% rainoffense................... 0.00000% mononormal.................... 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.082) -1.5|### | -1.0|## |### -0.5|######### |################## 0.0|################# |################ +0.5|############################## |##### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.96%