weatherless...................55.90815% balance.......................50.50052% offense.......................41.02436% sun...........................16.69432% sand..........................11.14464% rain..........................11.05249% hail.......................... 6.37465% trickroom..................... 6.15601% voltturn...................... 5.41789% tailwind...................... 4.51932% semistall..................... 4.51044% monotype...................... 3.83109% hyperoffense.................. 3.19802% monoice....................... 1.91714% tricksand..................... 1.53786% batonpass..................... 1.24255% multiweather.................. 1.04604% tricksun...................... 0.86279% stall......................... 0.76665% mononormal.................... 0.41131% monowater..................... 0.38179% sunoffense.................... 0.34269% monofire...................... 0.28200% trickhail..................... 0.22191% monofairy..................... 0.20058% monobug....................... 0.16972% sandstall..................... 0.16914% sandoffense................... 0.12441% gravity....................... 0.11673% monopsychic................... 0.11448% monodark...................... 0.11208% sunstall...................... 0.06607% rainoffense................... 0.06325% monograss..................... 0.06106% hailoffense................... 0.06106% dragmag....................... 0.05831% monodragon.................... 0.05425% monoelectric.................. 0.04357% choice........................ 0.03953% trickrain..................... 0.02932% monoghost..................... 0.02537% monopoison.................... 0.01765% monoground.................... 0.01551% monoflying.................... 0.01008% monorock...................... 0.00960% monosteel..................... 0.00680% monofighting.................. 0.00302% Stalliness (mean: 0.066) -1.5|# |## -1.0|###### |######## -0.5|############# |######################### 0.0|############################## |##################### +0.5|###################### |########## +1.0|###### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.68%