weatherless...................78.38326% offense.......................41.95906% balance.......................27.88113% voltturn......................16.14632% hyperoffense..................11.60046% stall.........................11.12606% sand..........................10.54174% semistall..................... 7.43330% sun........................... 5.79460% rain.......................... 5.79255% trickroom..................... 1.60857% multiweather.................. 1.25305% sandstall..................... 0.91814% sandoffense................... 0.90380% hail.......................... 0.76246% monotype...................... 0.37898% sunoffense.................... 0.30998% tailwind...................... 0.30942% dragmag....................... 0.29881% hailoffense................... 0.25787% choice........................ 0.22212% tricksun...................... 0.15083% monofire...................... 0.11234% rainoffense................... 0.08728% gravity....................... 0.05214% monopsychic................... 0.05046% monowater..................... 0.04100% monobug....................... 0.04047% rainstall..................... 0.03109% sunstall...................... 0.02181% monopoison.................... 0.01942% monodark...................... 0.01873% monoelectric.................. 0.01760% mononormal.................... 0.01682% monodragon.................... 0.01594% monosteel..................... 0.01378% monofairy..................... 0.00773% monofighting.................. 0.00747% trickhail..................... 0.00501% monoice....................... 0.00485% tricksand..................... 0.00479% monorock...................... 0.00406% monograss..................... 0.00365% monoflying.................... 0.00309% trapper....................... 0.00157% monoghost..................... 0.00117% monoground.................... 0.00105% trickrain..................... 0.00034% hailstall..................... 0.00013% fear.......................... 0.00000% Stalliness (mean: 0.142) |######### -1.0|############# |############################## 0.0|######################### |################## +1.0|######### |####### +2.0|#### |## +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.82%