weatherless...................94.51859% offense.......................46.95838% balance.......................30.96707% hyperoffense..................15.41712% monotype...................... 8.59857% batonpass..................... 5.07192% monopsychic................... 4.00337% semistall..................... 3.94187% voltturn...................... 3.46024% sun........................... 2.75413% stall......................... 2.71557% rain.......................... 2.28627% dragmag....................... 1.41028% mononormal.................... 1.21470% monoelectric.................. 1.18566% trapper....................... 1.16689% sand.......................... 0.99070% multiweather.................. 0.82417% choice........................ 0.54371% monodragon.................... 0.54071% monoghost..................... 0.50200% monoflying.................... 0.42004% monobug....................... 0.40586% hail.......................... 0.28753% sandoffense................... 0.25990% monosteel..................... 0.25366% monofire...................... 0.23244% rainoffense................... 0.22919% monodark...................... 0.22261% monoground.................... 0.18414% monowater..................... 0.15770% sunoffense.................... 0.13777% monopoison.................... 0.11178% monograss..................... 0.10589% monorock...................... 0.10577% monofairy..................... 0.05576% monofighting.................. 0.05553% trickroom..................... 0.04052% tailwind...................... 0.03709% sunstall...................... 0.02281% sandstall..................... 0.01533% monoice....................... 0.01361% hailoffense................... 0.00880% fear.......................... 0.00708% rainstall..................... 0.00342% allweather.................... 0.00147% hailstall..................... 0.00024% Stalliness (mean: -0.192) -3.0| | -2.0|## |####### -1.0|################ |############################## 0.0|######################### |################## +1.0|######### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.89%