weatherless...................89.08966% offense.......................49.09651% balance.......................28.28200% hyperoffense..................15.32512% voltturn......................13.35387% sand.......................... 8.96646% semistall..................... 4.73648% stall......................... 2.55989% hail.......................... 1.20465% trickroom..................... 1.01300% monotype...................... 0.86927% dragmag....................... 0.61602% hailoffense................... 0.60233% rain.......................... 0.49281% sun........................... 0.37645% sandstall..................... 0.31485% monobug....................... 0.21903% monorock...................... 0.15058% sandoffense................... 0.14374% choice........................ 0.14374% monowater..................... 0.13689% monosteel..................... 0.13689% multiweather.................. 0.10951% monoghost..................... 0.10951% mononormal.................... 0.09582% tricksand..................... 0.07529% monoelectric.................. 0.06845% rainoffense................... 0.06160% monoflying.................... 0.06160% tailwind...................... 0.04791% trickhail..................... 0.04107% monofire...................... 0.03422% monodark...................... 0.02738% monopsychic................... 0.02053% monograss..................... 0.01369% trapper....................... 0.01369% monoground.................... 0.01369% monodragon.................... 0.00684% sunoffense.................... 0.00684% monofighting.................. 0.00684% monoice....................... 0.00684% Stalliness (mean: -0.190) -2.0|# |### -1.5|#### |######### -1.0|################ |################ -0.5|################## |############################## 0.0|###################### |############### +0.5|########## |###### +1.0|###### |#### +1.5|## |# +2.0|# | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.60%