weatherless...................86.98623% offense.......................55.74269% balance.......................24.18277% voltturn......................14.46885% hyperoffense..................13.10004% sand..........................11.67445% semistall..................... 4.34105% stall......................... 2.63345% hail.......................... 1.09386% hailoffense................... 1.04294% trickroom..................... 0.72433% dragmag....................... 0.32849% sandstall..................... 0.23053% rain.......................... 0.17162% sun........................... 0.07437% rainoffense................... 0.04685% choice........................ 0.03390% monotype...................... 0.02613% monoghost..................... 0.02550% sunoffense.................... 0.01032% sandoffense................... 0.00291% multiweather.................. 0.00054% tailwind...................... 0.00052% monobug....................... 0.00024% monorock...................... 0.00024% mononormal.................... 0.00020% monowater..................... 0.00013% monoground.................... 0.00005% monoelectric.................. 0.00002% tricksand..................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.200) -2.0| |# -1.5|### |###### -1.0|######### |####### -0.5|######## |############################## 0.0|############# |######### +0.5|### |### +1.0|## |## +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.00%