weatherless...................71.31502% offense.......................38.60829% balance.......................38.39472% voltturn......................13.26152% sun...........................10.25294% sand.......................... 9.73201% hyperoffense.................. 9.63945% rain.......................... 8.57440% semistall..................... 7.25956% stall......................... 6.09798% monotype...................... 1.80387% hail.......................... 1.44499% multiweather.................. 1.28092% trickroom..................... 1.26319% choice........................ 0.97290% sunoffense.................... 0.80470% sandoffense................... 0.62825% dragmag....................... 0.49452% monobug....................... 0.45659% sunstall...................... 0.36854% sandstall..................... 0.33859% rainstall..................... 0.19044% monoflying.................... 0.18866% rainoffense................... 0.14785% monoelectric.................. 0.13428% monosteel..................... 0.13411% monowater..................... 0.13037% monofairy..................... 0.11677% hailoffense................... 0.10286% monopsychic................... 0.09324% tricksun...................... 0.08248% monorock...................... 0.08194% monodark...................... 0.07904% mononormal.................... 0.07654% monofire...................... 0.07448% monodragon.................... 0.06778% monoground.................... 0.06735% monoghost..................... 0.06394% monograss..................... 0.06069% monoice....................... 0.05314% monofighting.................. 0.04153% gravity....................... 0.03544% tailwind...................... 0.03256% monopoison.................... 0.02291% allweather.................... 0.01195% hailstall..................... 0.00947% trickhail..................... 0.00821% tricksand..................... 0.00102% trickrain..................... 0.00097% Stalliness (mean: 0.116) -2.0|# |###### -1.0|############# |########################## 0.0|############################## |############################# +1.0|############# |###### +2.0|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.77%