weatherless...................70.67988% balance.......................42.02808% offense.......................35.01175% voltturn......................23.40463% sand..........................12.87443% sun...........................10.77215% stall......................... 8.79195% semistall..................... 7.68988% rain.......................... 7.57896% hyperoffense.................. 6.47834% multiweather.................. 2.49182% choice........................ 1.35442% sandoffense................... 0.95349% dragmag....................... 0.64416% hail.......................... 0.60273% sandstall..................... 0.48854% trickroom..................... 0.40738% monotype...................... 0.17209% sunoffense.................... 0.17187% sunstall...................... 0.12105% tricksun...................... 0.06746% hailoffense................... 0.06019% monobug....................... 0.04914% monoflying.................... 0.03534% gravity....................... 0.01985% monofairy..................... 0.01468% monodark...................... 0.01236% monoelectric.................. 0.01066% monosteel..................... 0.00895% rainoffense................... 0.00889% monodragon.................... 0.00660% monofire...................... 0.00638% mononormal.................... 0.00574% allweather.................... 0.00543% monofighting.................. 0.00536% monograss..................... 0.00524% monoghost..................... 0.00424% monopsychic................... 0.00345% monowater..................... 0.00322% tailwind...................... 0.00278% rainstall..................... 0.00106% monoice....................... 0.00093% monoground.................... 0.00045% hailstall..................... 0.00028% trickhail..................... 0.00018% monorock...................... 0.00017% monopoison.................... 0.00008% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.265) -2.0| |##### -1.0|##### |########################### 0.0|########################## |############################## +1.0|########## |###### +2.0|## |# +3.0|##### |# more negative = more offensive, more positive = more stall one # = 0.84%