weatherless...................85.05254% balance.......................45.78796% offense.......................36.73482% voltturn......................13.18265% hyperoffense..................11.71661% hail.......................... 7.46368% sand.......................... 6.48377% semistall..................... 4.35631% hailoffense................... 4.05316% monotype...................... 1.55856% stall......................... 1.40430% rain.......................... 0.89478% monorock...................... 0.58431% trickroom..................... 0.32426% sun........................... 0.30375% mononormal.................... 0.28558% monobug....................... 0.25425% monoghost..................... 0.25375% monosteel..................... 0.24652% multiweather.................. 0.19852% choice........................ 0.17212% monodragon.................... 0.15328% tailwind...................... 0.15275% sandoffense................... 0.14587% monoelectric.................. 0.11772% monograss..................... 0.11013% monowater..................... 0.05379% rainstall..................... 0.03134% sunoffense.................... 0.01266% Stalliness (mean: 0.002) |# -1.5|# |########### -1.0|############### |########## -0.5|############### |############################## 0.0|####################### |############################ +0.5|############################# |############### +1.0|######### |## +1.5|### | +2.0| | +2.5| |# +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 0.52%