weatherless...................74.05540% balance.......................44.55342% offense.......................28.90100% sand..........................18.68176% hyperoffense..................16.98634% voltturn......................16.42132% semistall..................... 8.74704% hail.......................... 6.79450% hailoffense................... 3.81517% stall......................... 0.81219% rain.......................... 0.50806% sandoffense................... 0.34964% monotype...................... 0.18554% mononormal.................... 0.06608% monodragon.................... 0.05611% multiweather.................. 0.03971% monorock...................... 0.03971% tailwind...................... 0.02548% monograss..................... 0.01061% monoghost..................... 0.00967% monowater..................... 0.00336% trickroom..................... 0.00000% rainstall..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monoelectric.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.025) | -1.5| |################### -1.0|######## |#### -0.5|####### |####################### 0.0|############# |################## +0.5|############################## |######### +1.0|####### |# +1.5|######### | +2.0| | +2.5| |# +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 0.67%