weatherless...................77.20229% balance.......................51.84839% voltturn......................24.64780% offense.......................20.80359% sand..........................18.54322% semistall.....................14.43267% hyperoffense..................12.11954% hail.......................... 4.11003% hailoffense................... 2.63247% stall......................... 0.79581% rain.......................... 0.14453% sandoffense................... 0.06801% monotype...................... 0.01749% monodragon.................... 0.01714% tailwind...................... 0.00470% mononormal.................... 0.00023% multiweather.................. 0.00007% monorock...................... 0.00007% monowater..................... 0.00002% monoghost..................... 0.00002% monograss..................... 0.00002% trickroom..................... 0.00000% rainstall..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monoelectric.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.258) | -1.5| |####### -1.0|### |# -0.5|## |############# 0.0|#### |####### +0.5|############################## |## +1.0|## | +1.5|########### | +2.0| | +2.5| |# +3.0| | +3.5| | more negative = more offensive, more positive = more stall one # = 1.22%