weatherless...................74.31639% balance.......................38.89861% offense.......................29.87906% voltturn......................16.37448% sand..........................14.85406% semistall.....................11.20097% hyperoffense..................10.83348% stall......................... 9.18788% rain.......................... 5.05261% hail.......................... 4.52002% trickroom..................... 3.10707% sandstall..................... 2.08304% choice........................ 1.79747% monotype...................... 1.75675% sun........................... 1.53690% monoice....................... 1.40710% hailoffense................... 0.55708% dragmag....................... 0.41242% multiweather.................. 0.27996% sandoffense................... 0.14291% sunoffense.................... 0.11946% monofire...................... 0.11842% monosteel..................... 0.11276% rainoffense................... 0.10579% gravity....................... 0.09139% tricksun...................... 0.08420% monodragon.................... 0.05356% hailstall..................... 0.02748% monowater..................... 0.02591% sunstall...................... 0.01938% trapper....................... 0.01122% monodark...................... 0.01111% monobug....................... 0.00852% rainstall..................... 0.00842% monograss..................... 0.00525% monoflying.................... 0.00301% tricksand..................... 0.00288% monoelectric.................. 0.00288% monofighting.................. 0.00245% monoground.................... 0.00235% monopoison.................... 0.00178% monoghost..................... 0.00163% monorock...................... 0.00122% monofairy..................... 0.00095% monopsychic................... 0.00080% trickhail..................... 0.00005% tailwind...................... 0.00003% mononormal.................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.262) |# -2.0|# |##### -1.5|####### |########## -1.0|############ |############ -0.5|################### |###################### 0.0|############################## |####################### +0.5|######################## |###################### +1.0|####################### |########### +1.5|########### |##### +2.0|#### |###### +2.5|## |# +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.39%