weatherless...................95.78286% offense.......................51.16833% balance.......................26.63935% hyperoffense..................18.84323% monotype...................... 5.41871% hail.......................... 2.65434% semistall..................... 2.34964% mononormal.................... 0.99976% stall......................... 0.99945% sand.......................... 0.90245% monowater..................... 0.69828% monodragon.................... 0.54279% monodark...................... 0.49144% monoground.................... 0.42709% sun........................... 0.42428% monoghost..................... 0.39848% rain.......................... 0.38591% monofighting.................. 0.38309% monoice....................... 0.35928% monoelectric.................. 0.34914% monofire...................... 0.30998% monoflying.................... 0.30232% monopoison.................... 0.26378% monorock...................... 0.20197% monosteel..................... 0.18943% monobug....................... 0.18850% monofairy..................... 0.17909% monograss..................... 0.17134% monopsychic................... 0.15629% sandoffense................... 0.09168% rainoffense................... 0.08815% multiweather.................. 0.07931% hailoffense................... 0.05599% sunoffense.................... 0.04121% batonpass..................... 0.01469% sandstall..................... 0.00839% voltturn...................... 0.00427% sunstall...................... 0.00383% hailstall..................... 0.00306% rainstall..................... 0.00187% dragmag....................... 0.00146% gravity....................... 0.00029% trickroom..................... 0.00009% Stalliness (mean: -0.359) -2.5| | -2.0|# |### -1.5|######## |################ -1.0|######################## |############################## -0.5|############################## |########################## 0.0|####################### |################## +0.5|############### |######### +1.0|#### |### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%