weatherless...................76.49083% offense.......................48.47641% balance.......................36.04194% hyperoffense.................. 8.28965% sun........................... 7.92923% rain.......................... 7.15924% monotype...................... 6.94626% hail.......................... 5.52097% semistall..................... 5.43906% sand.......................... 4.17759% monoice....................... 1.76933% stall......................... 1.75295% monowater..................... 1.50721% multiweather.................. 1.27785% mononormal.................... 0.73722% monopsychic................... 0.70446% monoelectric.................. 0.65531% hailoffense................... 0.50786% trickroom..................... 0.36042% choice........................ 0.29489% tailwind...................... 0.24574% monodark...................... 0.24574% monodragon.................... 0.22936% voltturn...................... 0.19659% monoghost..................... 0.19659% monofairy..................... 0.19659% monoflying.................... 0.19659% rainoffense................... 0.18021% monograss..................... 0.14744% monofire...................... 0.14744% monopoison.................... 0.11468% sandstall..................... 0.11468% sandoffense................... 0.09830% sunoffense.................... 0.09830% monoground.................... 0.09830% batonpass..................... 0.08191% rainstall..................... 0.06553% sunstall...................... 0.06553% tricksun...................... 0.04915% monobug....................... 0.03277% monofighting.................. 0.03277% monorock...................... 0.03277% hailstall..................... 0.01638% Stalliness (mean: -0.080) -2.0|# |# -1.5|## |####### -1.0|############# |################# -0.5|########################## |############################## 0.0|############################## |######################### +0.5|################## |########## +1.0|####### |#### +1.5|#### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.50%