weatherless...................68.65791% offense.......................54.59629% balance.......................32.39326% sun...........................15.55529% rain.......................... 8.20986% hyperoffense.................. 6.46769% hail.......................... 5.12141% sand.......................... 4.97942% semistall..................... 4.89549% monotype...................... 4.71496% multiweather.................. 2.52388% monoice....................... 2.49876% stall......................... 1.64728% hailoffense................... 1.49143% mononormal.................... 0.94726% monowater..................... 0.51509% monopsychic................... 0.35480% tailwind...................... 0.14434% sandoffense................... 0.14402% monoelectric.................. 0.12156% monoghost..................... 0.11168% rainstall..................... 0.10407% trickroom..................... 0.09379% monoflying.................... 0.08332% sunoffense.................... 0.07990% monograss..................... 0.06120% choice........................ 0.02580% voltturn...................... 0.02465% monofire...................... 0.02392% rainoffense................... 0.02089% monopoison.................... 0.01395% monoground.................... 0.01190% monofighting.................. 0.00725% monofairy..................... 0.00439% sunstall...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.133) -2.0| | -1.5| |##### -1.0|############ |################## -0.5|############################## |##################### 0.0|##################### |###################### +0.5|############ |#### +1.0|### |## +1.5|###### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%