weatherless...................75.75890% offense.......................54.02409% balance.......................33.66061% sun...........................10.24991% hyperoffense.................. 8.43453% sand.......................... 7.01484% rain.......................... 5.46025% hail.......................... 2.96741% semistall..................... 2.44482% monotype...................... 1.94491% multiweather.................. 1.45132% stall......................... 1.43595% monoice....................... 1.08085% hailoffense................... 0.90538% mononormal.................... 0.47725% monopsychic................... 0.24770% monowater..................... 0.09132% trickroom..................... 0.07602% sandoffense................... 0.05866% monoelectric.................. 0.03663% monoflying.................... 0.01062% monofire...................... 0.00819% voltturn...................... 0.00411% rainstall..................... 0.00371% tailwind...................... 0.00325% sunoffense.................... 0.00303% monograss..................... 0.00249% choice........................ 0.00216% monopoison.................... 0.00064% monoground.................... 0.00033% monofairy..................... 0.00032% monofighting.................. 0.00029% rainoffense................... 0.00010% monoghost..................... 0.00007% sunstall...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.236) -2.0| | -1.5| |#### -1.0|############### |##################### -0.5|######################## |############### 0.0|################# |############################## +0.5|###### |# +1.0|# |# +1.5|#### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.72%