weatherless...................79.20494% hyperoffense..................49.47697% offense.......................34.76118% balance....................... 9.47246% sand.......................... 8.14467% rain.......................... 5.39474% voltturn...................... 4.42782% sun........................... 3.70833% hail.......................... 3.69422% stall......................... 3.43313% semistall..................... 2.85626% rainoffense................... 2.45191% hailoffense................... 2.05823% sunoffense.................... 1.94835% choice........................ 1.29264% sandoffense................... 1.21048% trickroom..................... 1.12454% sandstall..................... 0.63896% monotype...................... 0.40459% multiweather.................. 0.13874% sunstall...................... 0.10250% tailwind...................... 0.08341% monoice....................... 0.05984% monobug....................... 0.04970% monodragon.................... 0.04817% monowater..................... 0.03853% monograss..................... 0.03133% monopsychic................... 0.03004% monofighting.................. 0.02949% monorock...................... 0.02925% mononormal.................... 0.02089% monopoison.................... 0.01900% hailstall..................... 0.01782% gravity....................... 0.01627% monosteel..................... 0.01521% monoelectric.................. 0.01417% monodark...................... 0.01333% trickhail..................... 0.01160% tricksand..................... 0.01148% monofire...................... 0.01074% monofairy..................... 0.00844% monoflying.................... 0.00668% dragmag....................... 0.00559% tricksun...................... 0.00311% monoghost..................... 0.00288% allweather.................... 0.00272% Stalliness (mean: -0.808) -2.5|## |####### -2.0|############### |######################### -1.5|############################## |############################## -1.0|########################## |########################### -0.5|######################## |################# 0.0|########## |########## +0.5|##### |### +1.0|## |#### +1.5|## |# +2.0|# |## +2.5| | +3.0|### more negative = more offensive, more positive = more stall one # = 0.40%