weatherless...................56.21952% balance.......................38.38865% offense.......................30.17075% sun...........................25.99125% voltturn......................25.29463% rain..........................23.23455% hyperoffense..................16.75719% semistall..................... 9.32371% multiweather.................. 6.54296% stall......................... 5.35969% rainoffense................... 1.93935% sunoffense.................... 1.05527% hail.......................... 0.70502% choice........................ 0.61383% sand.......................... 0.42362% sunstall...................... 0.41942% trickroom..................... 0.31827% monotype...................... 0.17913% hailoffense................... 0.13198% tailwind...................... 0.08978% monograss..................... 0.05056% rainstall..................... 0.04680% sandoffense................... 0.04306% monoelectric.................. 0.03908% monoflying.................... 0.02840% trickrain..................... 0.02022% monopoison.................... 0.00964% sandstall..................... 0.00902% monoghost..................... 0.00875% monodark...................... 0.00816% mononormal.................... 0.00702% monofire...................... 0.00609% monowater..................... 0.00563% tricksun...................... 0.00417% monopsychic................... 0.00314% gravity....................... 0.00270% monorock...................... 0.00267% dragmag....................... 0.00254% monoice....................... 0.00227% monodragon.................... 0.00206% monosteel..................... 0.00205% allweather.................... 0.00166% monoground.................... 0.00131% monofighting.................. 0.00129% monofairy..................... 0.00087% monobug....................... 0.00078% Stalliness (mean: 0.069) |## -2.0|## |##### -1.5|############### |########## -1.0|############### |################## -0.5|################### |###################### 0.0|###################### |###################### +0.5|############################## |######################## +1.0|######################## |######### +1.5|###### |# +2.0|### |## +2.5|## |### more negative = more offensive, more positive = more stall one # = 0.39%