weatherless...................79.97723% offense.......................50.29266% hyperoffense..................23.23046% balance.......................21.41674% rain..........................11.39277% batonpass..................... 6.11784% monotype...................... 6.02291% sun........................... 5.06156% sand.......................... 3.38287% semistall..................... 3.22994% voltturn...................... 2.78703% stall......................... 1.83019% choice........................ 1.69985% rainoffense................... 1.56225% hail.......................... 1.49185% multiweather.................. 1.26152% mononormal.................... 1.20212% monowater..................... 0.70320% trickroom..................... 0.66783% monoghost..................... 0.56843% monodragon.................... 0.55587% monoflying.................... 0.54744% sunoffense.................... 0.40932% monofire...................... 0.40815% monopsychic................... 0.39547% monobug....................... 0.39527% monofighting.................. 0.38972% monograss..................... 0.37506% monosteel..................... 0.37060% sandoffense................... 0.35427% monodark...................... 0.29041% monoice....................... 0.27837% monofairy..................... 0.25830% monoground.................... 0.24638% monoelectric.................. 0.23251% hailoffense................... 0.22779% monopoison.................... 0.17312% trickrain..................... 0.14737% sunstall...................... 0.12064% tailwind...................... 0.09593% monorock...................... 0.06182% dragmag....................... 0.04327% sandstall..................... 0.03721% trapper....................... 0.03332% tricksand..................... 0.03291% gravity....................... 0.02699% rainstall..................... 0.01944% tricksun...................... 0.01745% allweather.................... 0.01094% hailstall..................... 0.00510% fear.......................... 0.00036% sandfear...................... 0.00036% swagplay...................... 0.00002% trickhail..................... 0.00002% Stalliness (mean: -0.417) -3.0|# | -2.0|## |########### -1.0|############################# |############################## 0.0|##################### |############# +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%