weatherless...................82.02655% balance.......................44.68798% offense.......................25.65774% semistall.....................16.35919% stall.........................10.01243% rain.......................... 7.43764% sun........................... 7.29927% hyperoffense.................. 3.28267% voltturn...................... 3.03802% monotype...................... 3.00794% sand.......................... 2.66103% hail.......................... 1.88297% multiweather.................. 1.28339% dragmag....................... 0.90439% sandstall..................... 0.85225% choice........................ 0.47525% trickroom..................... 0.41309% monosteel..................... 0.39304% monowater..................... 0.34491% monoghost..................... 0.32887% monopsychic................... 0.32686% monodragon.................... 0.31082% mononormal.................... 0.27874% monorock...................... 0.21858% monopoison.................... 0.21056% tricksun...................... 0.20855% monobug....................... 0.20655% rainstall..................... 0.20253% monodark...................... 0.20053% monofighting.................. 0.16844% monofairy..................... 0.16644% monoflying.................... 0.15240% monofire...................... 0.15040% monoelectric.................. 0.14639% sunstall...................... 0.13636% tailwind...................... 0.11831% monoground.................... 0.11831% monograss..................... 0.11430% sunoffense.................... 0.10829% trapper....................... 0.10227% monoice....................... 0.10227% hailstall..................... 0.07019% hailoffense................... 0.06016% rainoffense................... 0.05615% trickrain..................... 0.01805% sandoffense................... 0.00802% trickhail..................... 0.00401% gravity....................... 0.00201% Stalliness (mean: 0.467) | -2.0| | -1.5|## |### -1.0|#### |######### -0.5|############## |###################### 0.0|############################ |############################## +0.5|############################# |###################### +1.0|#################### |################# +1.5|############ |########### +2.0|###### |## +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.42%