weatherless...................82.94844% balance.......................43.78028% semistall.....................21.64990% offense.......................18.71438% stall.........................14.25119% sun........................... 7.05500% rain.......................... 6.74702% voltturn...................... 4.34251% sand.......................... 2.84054% monotype...................... 1.86848% hyperoffense.................. 1.60425% hail.......................... 1.47186% dragmag....................... 1.32296% sandstall..................... 1.22940% multiweather.................. 1.05793% trickroom..................... 0.51694% tricksun...................... 0.32816% monowater..................... 0.31477% choice........................ 0.29585% monosteel..................... 0.25687% monopoison.................... 0.25093% monoghost..................... 0.25043% sunstall...................... 0.22866% rainstall..................... 0.22693% tailwind...................... 0.19904% monopsychic................... 0.19289% monodragon.................... 0.14069% monobug....................... 0.10357% mononormal.................... 0.10202% sunoffense.................... 0.08263% monofighting.................. 0.08084% hailstall..................... 0.06925% monodark...................... 0.06780% monofire...................... 0.05801% monorock...................... 0.05723% monofairy..................... 0.05695% monoelectric.................. 0.05643% monoground.................... 0.05581% monograss..................... 0.05520% rainoffense................... 0.05011% hailoffense................... 0.04684% monoflying.................... 0.04395% trickrain..................... 0.03020% monoice....................... 0.02722% trapper....................... 0.02354% trickhail..................... 0.00718% sandoffense................... 0.00505% gravity....................... 0.00034% Stalliness (mean: 0.674) |# -2.0| | -1.5|# |# -1.0|### |####### -0.5|######### |################# 0.0|######################### |########################## +0.5|############################## |######################## +1.0|######################### |###################### +1.5|################# |################ +2.0|########## |### +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.41%