weatherless...................83.40299% offense.......................57.12195% balance.......................26.58326% hyperoffense..................10.12034% sand.......................... 7.26898% rain.......................... 5.63126% voltturn...................... 5.50670% semistall..................... 3.27271% stall......................... 2.90174% sun........................... 2.51511% hail.......................... 2.24692% monotype...................... 1.42466% multiweather.................. 0.98562% trickroom..................... 0.75011% monopoison.................... 0.53433% rainoffense................... 0.36280% sunoffense.................... 0.28725% sandstall..................... 0.27091% hailoffense................... 0.25253% monoghost..................... 0.24436% batonpass..................... 0.18855% dragmag....................... 0.16200% monowater..................... 0.12661% sandoffense................... 0.11163% monoelectric.................. 0.08032% tailwind...................... 0.07964% monodragon.................... 0.07760% monoground.................... 0.07351% tricksun...................... 0.06671% monoflying.................... 0.04969% monoice....................... 0.04697% rainstall..................... 0.04697% mononormal.................... 0.03608% monobug....................... 0.03335% tricksand..................... 0.03063% allweather.................... 0.02519% monosteel..................... 0.02382% gravity....................... 0.02246% monopsychic................... 0.02246% monofairy..................... 0.01702% monofighting.................. 0.01634% trickhail..................... 0.01429% monograss..................... 0.01361% monofire...................... 0.01293% monodark...................... 0.01293% hailstall..................... 0.00545% trickrain..................... 0.00272% monorock...................... 0.00272% trapper....................... 0.00136% Stalliness (mean: -0.199) -1.5|#### |######## -1.0|################# |########################## -0.5|############################## |############################ 0.0|######################### |################# +0.5|############ |####### +1.0|##### |## +1.5|## |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%