weatherless...................85.96635% offense.......................56.44810% balance.......................28.25994% hyperoffense.................. 8.73883% sand.......................... 7.26511% voltturn...................... 6.19167% rain.......................... 4.11548% semistall..................... 3.64302% stall......................... 2.91011% hail.......................... 1.71889% sun........................... 1.60619% trickroom..................... 0.67655% multiweather.................. 0.64441% sandstall..................... 0.34201% monotype...................... 0.33270% hailoffense................... 0.26152% rainoffense................... 0.23772% dragmag....................... 0.19957% monopoison.................... 0.12506% sunoffense.................... 0.10323% sandoffense................... 0.07244% batonpass..................... 0.06960% monoghost..................... 0.06497% tailwind...................... 0.05302% tricksun...................... 0.03591% rainstall..................... 0.03213% monodragon.................... 0.03200% tricksand..................... 0.03178% monoelectric.................. 0.02769% monoground.................... 0.01590% monoice....................... 0.01180% gravity....................... 0.01158% monowater..................... 0.01042% mononormal.................... 0.00940% allweather.................... 0.00700% monodark...................... 0.00638% trickhail..................... 0.00577% monobug....................... 0.00523% monosteel..................... 0.00464% monoflying.................... 0.00454% monopsychic................... 0.00405% monofire...................... 0.00282% monograss..................... 0.00263% monofairy..................... 0.00205% monofighting.................. 0.00203% trickrain..................... 0.00119% monorock...................... 0.00109% trapper....................... 0.00079% hailstall..................... 0.00000% Stalliness (mean: -0.158) -1.5|### |####### -1.0|################ |######################## -0.5|############################## |############################ 0.0|########################### |################## +0.5|############# |######## +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%