weatherless...................85.49918% offense.......................43.30033% balance.......................33.08812% sun...........................11.54436% hyperoffense.................. 9.96640% semistall..................... 8.95046% voltturn...................... 4.79626% stall......................... 4.69469% monotype...................... 2.09868% trickroom..................... 1.53646% rain.......................... 1.41684% hail.......................... 1.18162% sand.......................... 0.37050% monobug....................... 0.31030% tricksun...................... 0.30888% monoghost..................... 0.28015% monograss..................... 0.27887% monopoison.................... 0.25919% sunoffense.................... 0.24103% choice........................ 0.18313% monoground.................... 0.17547% monodragon.................... 0.17290% monorock...................... 0.15351% monofire...................... 0.13232% monosteel..................... 0.12444% monodark...................... 0.09675% tailwind...................... 0.08378% monofighting.................. 0.06351% monofairy..................... 0.05824% monoflying.................... 0.05676% monowater..................... 0.04248% monoelectric.................. 0.03811% sandoffense................... 0.02488% monoice....................... 0.01271% multiweather.................. 0.01250% Stalliness (mean: 0.029) -2.0| |# -1.5|##### |############ -1.0|################ |############################## -0.5|########################## |############################# 0.0|######################## |##################### +0.5|################### |###################### +1.0|################ |########## +1.5|#### |## +2.0|###### |# more negative = more offensive, more positive = more stall one # = 0.41%