weatherless...................89.07020% offense.......................38.84364% balance.......................36.26134% semistall.....................11.63302% sun........................... 8.44263% hyperoffense.................. 7.53841% stall......................... 5.72358% voltturn...................... 5.43770% rain.......................... 1.50052% trickroom..................... 0.96974% hail.......................... 0.80374% monotype...................... 0.37330% sand.......................... 0.18292% monograss..................... 0.08710% sunoffense.................... 0.08534% monobug....................... 0.06054% monorock...................... 0.06024% tricksun...................... 0.04145% choice........................ 0.03054% monoground.................... 0.02873% monodragon.................... 0.02840% monodark...................... 0.02565% monofire...................... 0.02413% monopoison.................... 0.01980% monofairy..................... 0.01459% monosteel..................... 0.01286% monoghost..................... 0.00947% tailwind...................... 0.00229% monoelectric.................. 0.00125% monofighting.................. 0.00054% sandoffense................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.172) -2.0| | -1.5|#### |######### -1.0|############ |############################## -0.5|#################### |######################## 0.0|################## |################# +0.5|#################### |############################# +1.0|###################### |############ +1.5|#### |## +2.0|######### |# more negative = more offensive, more positive = more stall one # = 0.42%