weatherless...................92.91547% balance.......................44.84619% offense.......................32.60086% semistall.....................12.12004% stall......................... 6.51935% sun........................... 5.59301% voltturn...................... 4.45642% hyperoffense.................. 3.91356% hail.......................... 0.56119% rain.......................... 0.54938% trickroom..................... 0.45318% sand.......................... 0.38095% sunoffense.................... 0.10462% tricksun...................... 0.02688% monotype...................... 0.01734% monograss..................... 0.00705% monodragon.................... 0.00306% monorock...................... 0.00216% monobug....................... 0.00163% monoghost..................... 0.00135% monodark...................... 0.00134% monofairy..................... 0.00037% choice........................ 0.00028% monofire...................... 0.00013% monopoison.................... 0.00013% tailwind...................... 0.00012% monosteel..................... 0.00007% monoground.................... 0.00004% monoelectric.................. 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.318) -2.0| | -1.5|## |#### -1.0|############ |################### -0.5|################ |############# 0.0|################# |######################### +0.5|######################## |############################ +1.0|############################## |######### +1.5|### |# +2.0|########### | more negative = more offensive, more positive = more stall one # = 0.46%