weatherless...................76.06006% offense.......................46.25686% balance.......................38.89811% rain.......................... 9.12895% semistall..................... 6.49840% hyperoffense.................. 6.40327% sun........................... 6.37815% trickroom..................... 6.34219% hail.......................... 5.71226% sand.......................... 3.35320% tailwind...................... 3.17050% voltturn...................... 2.79677% monotype...................... 2.50132% stall......................... 1.94335% choice........................ 0.86008% multiweather.................. 0.62410% hailoffense................... 0.58705% monoice....................... 0.50452% sunoffense.................... 0.45597% rainoffense................... 0.39178% sandstall..................... 0.33302% monoelectric.................. 0.30576% monopsychic................... 0.29769% monowater..................... 0.27905% monodark...................... 0.24905% trickrain..................... 0.16109% monoflying.................... 0.14593% batonpass..................... 0.14036% tricksun...................... 0.13542% monodragon.................... 0.12168% trapper....................... 0.10438% trickhail..................... 0.09374% gravity....................... 0.09213% mononormal.................... 0.08793% monobug....................... 0.08702% monosteel..................... 0.08166% monopoison.................... 0.05918% monoground.................... 0.05187% monorock...................... 0.05096% monofighting.................. 0.04634% monoghost..................... 0.04219% monofairy..................... 0.03897% monofire...................... 0.03179% monograss..................... 0.01975% dragmag....................... 0.01814% sandoffense................... 0.01640% sunstall...................... 0.01436% hailstall..................... 0.01288% tricksand..................... 0.01081% allweather.................... 0.00273% rainstall..................... 0.00192% Stalliness (mean: -0.010) |# -1.5|## |###### -1.0|############ |##################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|######################## |############### +1.0|######## |##### +1.5|##### |# +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%