weatherless...................71.43393% hyperoffense..................46.78386% offense.......................43.80722% rain..........................11.88883% sun...........................10.64199% balance....................... 7.90450% hail.......................... 5.02625% sunoffense.................... 2.61730% sand.......................... 2.57126% hailoffense................... 2.28806% multiweather.................. 1.56225% monotype...................... 1.22429% rainoffense................... 1.13451% stall......................... 1.00329% sandoffense................... 0.60368% semistall..................... 0.50112% voltturn...................... 0.28796% monofire...................... 0.27920% monopsychic................... 0.25491% monofighting.................. 0.24450% monofairy..................... 0.18114% monoghost..................... 0.12371% monoflying.................... 0.12307% monoground.................... 0.11543% monosteel..................... 0.11500% monorock...................... 0.10475% monowater..................... 0.09967% monodragon.................... 0.08578% mononormal.................... 0.07725% monograss..................... 0.02449% monopoison.................... 0.02449% monoice....................... 0.02449% monodark...................... 0.02045% monobug....................... 0.01861% monoelectric.................. 0.00741% Stalliness (mean: -0.844) -3.0| | -2.0|##### |############################ -1.0|############################## |########################### 0.0|######## |#### +1.0| |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%