weatherless...................75.62004% hyperoffense..................49.18402% offense.......................43.08464% rain..........................14.06224% balance....................... 6.92813% sun........................... 5.68346% hail.......................... 4.27271% hailoffense................... 1.42895% sand.......................... 1.27216% sunoffense.................... 0.95038% multiweather.................. 0.91061% rainoffense................... 0.49073% stall......................... 0.41773% semistall..................... 0.38549% sandoffense................... 0.30105% voltturn...................... 0.08486% monotype...................... 0.00607% mononormal.................... 0.00316% monorock...................... 0.00272% monofighting.................. 0.00019% monoelectric.................. 0.00018% monoflying.................... 0.00002% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.887) -3.0| | -2.0|### |########################### -1.0|############################## |####################### 0.0|##### |#### +1.0| | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.07%