weatherless...................88.62463% hyperoffense..................62.21051% offense.......................33.11300% rain.......................... 5.03279% balance....................... 4.39216% hail.......................... 4.00865% sun........................... 2.02570% hailoffense................... 0.89361% sand.......................... 0.66265% sunoffense.................... 0.49034% multiweather.................. 0.35442% sandoffense................... 0.29423% semistall..................... 0.18376% rainoffense................... 0.15301% stall......................... 0.10057% voltturn...................... 0.01192% monotype...................... 0.00046% mononormal.................... 0.00034% monorock...................... 0.00012% monofighting.................. 0.00001% monoelectric.................. 0.00001% monoflying.................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -1.015) -3.0| | -2.0|# |############################ -1.0|############################## |########### 0.0|#### |# +1.0| | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.33%