weatherless...................80.28524% offense.......................40.73785% balance.......................38.57475% hyperoffense..................11.75903% sun........................... 8.79759% voltturn...................... 5.96123% hail.......................... 5.60704% semistall..................... 4.92890% rain.......................... 4.35863% stall......................... 3.99947% trickroom..................... 3.17554% hailoffense................... 1.71376% sand.......................... 1.55263% sunoffense.................... 1.09753% tricksun...................... 0.62647% multiweather.................. 0.59542% choice........................ 0.16781% monotype...................... 0.15605% sandstall..................... 0.08395% rainoffense................... 0.07138% trickhail..................... 0.06961% monoice....................... 0.05578% trickrain..................... 0.04392% dragmag....................... 0.03254% tailwind...................... 0.03198% rainstall..................... 0.02909% monofighting.................. 0.02217% sandoffense................... 0.01726% monodragon.................... 0.01456% monowater..................... 0.01021% monoghost..................... 0.01018% monograss..................... 0.00992% gravity....................... 0.00915% monosteel..................... 0.00686% monopsychic................... 0.00643% monorock...................... 0.00631% mononormal.................... 0.00508% monopoison.................... 0.00447% monoelectric.................. 0.00351% hailstall..................... 0.00336% monofairy..................... 0.00280% monoground.................... 0.00217% monofire...................... 0.00162% monoflying.................... 0.00071% monodark...................... 0.00067% monobug....................... 0.00028% Stalliness (mean: -0.011) |#### -1.5|##### |############ -1.0|################### |########################### -0.5|############################ |############################## 0.0|############################# |############################## +0.5|####################### |####################### +1.0|############## |###### +1.5|#### |## +2.0|# |### +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%